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https://w.atwiki.jp/xboxonescore/pages/170.html
Rare Replay 項目数:200 総ポイント:4000 (+360タイトル 6050) 難易度:★★★★☆ 収録タイトル中、360でリリースされたものに関しては後方互換で作動する。 そのため実績も360時代のものを共有するので、過去に該当タイトルをプレイしていると 価格対実績は悪くなるが、プレーヤーランク実績の獲得やレアリプレイのコンプは早まる。 本タイトルをコンプするには、スタンプ330個が必要になる。 この条件を満たすには、 レトロタイトルのスナップショット、マイルストーンのコンプ N64と初代Xboxタイトルのマイルストーンのコンプ 360互換タイトルの実績を75%以上解除(ガレージ大作戦のみ750/1250で可) それを加味すると、Jet Force Gemini、Blast Corps、 バトルトードの「Beyond the Impossible」、グーリーズの「Amber Warning」 純粋に難しいパーフェクトダーク2本、時間の掛かるピニャータ2本辺りが鬼門になってくる。 任意セーブ可能なレトロゲームの回数系実績はセーブ&ロードで簡単に回数を稼げる。 但しLTの巻き戻しではカウントは蓄積されない。 また残機無限などのゲーム内チートを使用しても実績を解除できるので難易度を下げることができる。 パーフェクトダークゼロはレアリプレイに付随する「レアリプレイロゴあり」のものは、日本ストアでDLしても英語版オンリー。 だが、通常の360互換のもの(ロゴなし)は日本ストアでDLすると日本語版になる。 余談になるが今作のDL版を購入している場合、ゴールデンアイ007が無料でDL出来るようになる。 但し、上記は非ローカライズ(実績は日本語化)となる。 360後方互換起動(360wikiへリンク)Perfect Dark Zero パーフェクトダーク バンジョーとカズーイの大冒険 バンジョーとカズーイの大冒険2 バンジョーとカズーイの大冒険:ガレージ大作戦(感染実績有) あつまれ!ピニャータ あつまれ!ピニャータ2(Oneではカメラ実績30G解除不可) カメオ Jetpac Refuelled(感染実績有) ゲーム全体 Atic Atac Battletoads Battletoads Arcade Blast Corps(ブラストドーザー) Cobra Triangle Conker's Bad Fur Day Digger T. Rock Grabbed by the Ghoulies(グーリーズ) Gunfright Jet Force Gemini(スターツインズ) Jetpac Killer Instinct Gold Knight Lore Lunar Jetman R.C. Pro-Am R.C. Pro-Am II Sabre Wulf Slalom Snake Rattle N Roll Solar Jetman Underwurlde ゲーム全体 The Explorer's Diary Sampled every Sabreman game in the collection. 30 The Captain's Logs Sampled every Jetman game in the collection. 30 The Gardener's Almanac Sampled every Viva Pinata game in the collection. 30 The Honey Bear's Tales Sampled every Banjo game in the collection. 30 The Operative's Diaries Sampled every Perfect Dark game in the collection. 30 The Professor's Memoirs Sampled every Battletoads game in the collection. 30 A Great Escape Complete the Escape Artist Playlist. 30 Jewel Thief Complete the Crowing Jewels Playlist. 30 Fleet-Footed Complete the Relay Racing Playlist. 30 And the Kitchen Sink Complete the Collect-a-thon Playlist. 30 Taking Point Complete the Blast Score Playlist. 30 Long Lifespan Complete the Precious Seconds Playlist. 30 Theater Patron Filled up your first Ticket with Stamps. 10 Up in the Gods Earn the Player Rank of Follower. 10 A Gallery Seat Earn the Player Rank of "Enthusiast". 20 A Spot in the Stalls Earn the Player Rank of "Aficionado". 30 VIP Box Suite Earn the Player Rank of "Ambassador". 40 Backstage Pass Earn the Player Rank of "Rare Royalty". 50 The Director's Chair Viewed all the "Making Of" features in Rare Revealed. 30 The Production Office Viewed all of the "Concept Showcases" in Rare Revealed. 30 The Writer's Room Viewed all of the "Previously Unseen" features in Rare Revealed. 30 The Store Cupboard Viewed all of the "Featurettes" in Rare Revealed. 30 1-Upmanship Complete any Playlist without losing a life. 30 Curtain Call Watch the credits. They're fun, we promise. 30 The Orchestra Pit Listened to all of the "Top-Secret Tunes" in Rare Revealed. 30 Stampers Forever Earn the most coveted title in the game! 150 Backstage Pass MILESTONEの項目やスナップショットをクリアしていくとスタンプが捺され、ランクが上がる。 リプレイ内臓タイトルは実績条件を満たしたり、スナップショットチャレンジをクリアすると授与。 後方互換タイトルは実績値によってスタンプが授与。 XBLAタイトル(JetPac:Re、バンカズ1,2、パーフェクトダーク)は実績15刻みで1つ、150でコンプ。 パッケージタイトルは実績75刻みで1つ、750でコンプ。 Curtain Call クレジットは最初の画面でスタートボタンを押すと選択できる。 最後まで見終えると解除。 Atic Atac Back in Atic Atic Atac Play the game for the first time. 15 You are the Keymaster Atic Atac Escape from the castle with any character. 15 Inventory Management Atic Atac Over time, have every holdable item in your inventory. 15 Redefine Keys Atic Atac Use keys to unlock 100 doors over time. 15 Three-Pronged Atac Atic Atac Over time, escape from the castle with all three characters. 15 A.C.G. Whizz Complete an Atic Atac snapshot. 10 Lofty Goals Complete all of the Atic Atac snapshots. 25 Battletoads Do You Have Battletoads? Battletoads Play the game for the first time. 15 The Dark Queen's Lament Battletoads Complete every level in the game over time. 15 Battlemaniacs Battletoads Knock down 500 enemies over time. 15 De-Bug Mode Battletoads Eat 50 flies over time. 15 Gargantuan Score Battletoads Get a cumulative total of 1,000,000 points over time. 15 No Flies On You Complete a Battletoads snapshot. 10 Child of the 90s Complete all of the Battletoads snapshots. 25 Beyond the Impossible Battletoads Complete a loop of Turbo Tunnel Infinite. 30 The Dark Queen's Lament ボス戦以外はチェックポイントからの戻り復活になるので残機無限でのごり押しが効きにくい。 特にLevel 11が他の乗り物ステージと比べて格段に難しくボス戦までチェックポイントがなく、自機より速い敵に追いつかれないようにゴール地点までいかなければならない。 曲がり角で速度が落ちやすくタイミングよく曲がった時しか自機の速度が速くならないので、曲がるタイミングで一時停止を繰り返しタイヤの向きを確認し進行方向に合わせて移動ボタンを押していけば追いつかれにくくなる。 Beyond the Impossible SNAPSHOT3でマップをループさせれば解除。 一周させるには約2分15秒経過させる必要がある。SNAPSHOTなので巻き戻し、セーブ&ロードの救済措置が利用できないので難易度はかなり高い。 Battletoads Arcade Insert Coin Battletoads Arcade Play the game for the first time. 15 Finish the Fight Battletoads Arcade Complete every stage in the game over time. 15 No Three-Toad Sloth Battletoads Arcade Over time, beat the game with all three 'toads. 15 A Particular Set of Skills Battletoads Arcade Over time, defeat 1000 enemies with standard attacks. 15 Cruel and Unusual Punishments Battletoads Arcade Over time, defeat 100 enemies with Smash Hit attacks. 15 Rash Action Complete a Battletoads Arcade snapshot. 10 Quartermaster Complete all of the Battletoads Arcade snapshots. 25 Cruel and Unusual Punishments ダウン敵への追撃フィニッシュでカウント。 敵が複数いると、割り込まれたり投げに化けたりしやすいので 意外と意識しないと回数を稼ぎにくい。 Blast Corps(ブラストドーザー) Force Feedback Blast Corps Play the game for the first time. 20 Time to Get Movin'! Blast Corps Try out every vehicle over time. 20 Carrier Bagged Blast Corps Over time, clear a path for the carrier on every stage. 20 Renegade Dismantler Corps Blast Corps Over time, destroy all buildings on every stage. 20 RDU, ICU Blast Corps Over time, find all the RDUs on every stage. 20 Corps Blimey, Guvnor! Blast Corps Over time, find all the CPs on every stage. 20 International Rescuers Blast Corps Over time, rescue all survivors on every level. 20 Pedal to the Medal Blast Corps Over time, earn a medal on every bonus stage. 20 Esprit de Corps Blast Corps Reach a Rank of 20 20 Testing Times Blast Corps Earn a Platinum Medal. 20 For Science Blast Corps Locate the six missing scientists. 30 Easter Eggheads Blast Corps Cause $30,000,000 of damage in a single stage. 30 Testing Times いずれかのステージでプラチナメダルを獲得すれば解除。 しかしプラチナメダルが獲得できるようにするには全ステージでゴールドメダルを取得しなければならない。 そのためこの実績が解除できるようになる頃には「Time to Get Movin'!」以外は解除される。 Time to Get Movin'! 全ての乗り物に乗れば解除。 CRYSTAL RIFTのミニバン(黒色のバン)以外は博士の探索、建物の破壊、RDU起動をこなしていれば乗れる機会がある。 Cobra Triangle Getting Your Sea Legs Cobra Triangle Play the game for the first time. 15 Cobra Commander Cobra Triangle Complete every level in the game over time. 15 Serpentine! Cobra Triangle Over time, perform 50 post-challenge spins. 15 Pod Person Cobra Triangle Collect 100 Power-Up Pods over time. 15 Believe a Boat Can Fly Cobra Triangle Over time, score a cumulative total of 1,500,000 points. 15 Made a Splash Complete a Cobra Triangle snapshot. 10 Overboard Complete all of the Cobra Triangle snapshots. 25 Conker's Bad Fur Day The Day is Just Beginning Conker's Bad Fur Day Play the game for the first time. 20 Paws For Fort Conker's Bad Fur Day Finish five games of Beach in multiplayer. 20 Out of the Frying Pan... Conker's Bad Fur Day Finish five games of Raptor in multiplayer. 20 They Pull You Back In Conker's Bad Fur Day Finish five games of Heist in multiplayer. 20 Warmonger Conker's Bad Fur Day Finish five games of War in multiplayer. 20 Tanks a Lot Conker's Bad Fur Day Finish five games of Tank in multiplayer. 20 Hover Bananas Conker's Bad Fur Day Finish five games of Race in multiplayer. 20 Stop Looking at My Screen! Conker's Bad Fur Day Finish five games of Deathmatch in multiplayer. 20 Conker's Quest Conker's Bad Fur Day Collect $2310 throughout the game. 20 Long Live The King Conker's Bad Fur Day Over time, complete all of the game's chapters. 20 Conked Out Conker's Bad Fur Day Meet Gregg. 30 'Easy' Does It Conker's Bad Fur Day Use a cheat code. 30 マルチプレイはAI相手でもプレイできる。 Digger T. Rock I Can Dig It Digger T. Rock Play the game for the first time. 15 Mysterious City of Old Digger T. Rock Complete every cavern in the game over time. 15 We Need To Go Deeper Digger T. Rock Over time, use 25 supplies to help you descend. 15 Shovel Nightmare Digger T. Rock Defeat 250 enemies over time. 15 Buried Treasures Digger T. Rock Over time, earn a cumulative total of 500,000 points. 15 Added Depth Complete a Digger T. Rock snapshot. 10 You Rock Complete all of the Digger T. Rock snapshots. 25 Grabbed by the Ghoulies(グーリーズ) Over At the Frankenstein Place Grabbed by the Ghoulies Play the game for the first time 20 Eviction Notice Grabbed by the Ghoulies Complete the game. 20 Twenty/Twenty Vision Grabbed by the Ghoulies Complete Challenges 1-20 on a single game save. 20 Cover to Cover Grabbed by the Ghoulies Collect every Bonus Book over time. 20 Property is Theft Grabbed by the Ghoulies Cause $500,000 of damage over time 20 The Only Ghoul In The World Grabbed by the Ghoulies Encounter every type of Ghouly. 20 Canned Projects Grabbed by the Ghoulies Over time, sample every Soupswill Super Soup. 20 The Future of Gaming Grabbed by the Ghoulies Over time, survive 20 Super Scary Shocks. 20 Over-Baron Attitude Grabbed by the Ghouiles Collect five platinum medals over time. 20 Bruised Knuckles Grabbed by the Ghoulies Defeat 1000 Ghoulies over time. 20 Amber Warning Grabbed by the Ghoulies Complete Challenge 21 30 Don't Want Any Trouble Grabbed by the Ghoulies Get through the Ballroom without starting a fight. 30 I Don't Want To Go! Grabbed by the Ghoulies Defeat the Reaper! 30 Don't Want Any Trouble chapter 2のEmbassy Ballroom のダンスフロア内で戦闘を起こさずにクリア。 柵内に入る前に飛び道具で出口を塞いでいる敵を処理しておく。 I Don't Want To Go! 割れる窓がある面で禁則事項を破ってReaperを呼び出し、 広範囲武器などでダウンを奪ったあと殴り続けて窓まで運び、外まで叩きだせば解除。 Amber Warning チャレンジ21はチャレンジ1~20全てを金メダル以上獲得でアンロックされ、 最大ハート10のAmberでストーリーを一通りプレイする内容。(進行はセーブされる) なお、最後の一連の時間制限ステージは、時間切れになってもクリア扱いになり実績解除もされる。 Gunfright New Sheriff in Town Gunfright Play the game for the first time. 15 Ask Questions Later Gunfright Over time, fire 250 bullets. 15 Hi-ho, Panto, Away! Gunfright Over time, spend five minutes on horseback. 15 Drawn Out Gunfright Beat all 20 duels in the game over time. 15 Waging War Gunfright Shoot 100 money bags over time. 15 Take a Look at the Lawman Complete a Gunfright snapshot. 10 How the West Was Won Complete all of the Gunfright snapshots. 25 Hi-ho, Panto, Away! 穴の開いた動物の死骸のようなものが馬。 Drawn Out 賞金首は移動していて、飛び跳ねているNPCが指をさしている方向にいる。 Jet Force Gemini(スターツインズ) Forced Apart Jet Force Gemini Play the game for the first time. 20 No Place Like Home Jet Force Gemini Defeat Mizar and his boss minions. 20 There's No "I" in Team Jet Force Gemini Spend time playing as Juno, Vela and Lupus. 20 Jetman's Day Off Jet Force Gemini Find all of the ship parts over time. 20 Shoot Ants, Save Bears Jet Force Gemini Save all of the Tribals over time. 20 Totes Amazing Jet Force Gemini Activate all of the totem poles over time. 20 Floyd is Not a Funny Shape Jet Force Gemini Get a medal in every Floyd Mission over time. 20 Memento Mori Jet Force Gemini Over time, collect 300 Ant Heads. 20 War Stories Jet Force Gemini Over time, use every weapon in the game. 20 Exterminator Jet Force Gemini Defeat 1000 different enemies across the game. 20 Shore Leave Jet Force Gemini Why not try feeding the fish? 30 Now That's Dedication Jet Force Gemini Request a song from the DJ. 30 Floyd is Not a Funny Shape リリース時点ではバグのため解除できないと言われていたが、 Floydの出る全ミッションで銀以上のメダルを獲得すれば解除できるとのこと。 Memento Mori 敵を倒したときにランダムで頭がドロップするのでそれを累計300個集める。 シュリケンで倒した場合は頭が確定でドロップする。 Jetpac Join the Jet Set Jetpac Play the game for the first time. 15 Rising Star Jetpac Blast off from every single level over time. 15 Distant Points of Light Jetpac Rack up 250,000 points over time. 15 Pac it Away Jetpac Add 250 fuel pods to rockets over time. 15 Eradic-8 Jetpac Defeat 1500 enemies over time. 15 Unphased Complete a Jetpac snapshot. 10 They Came From Outer Space Jetpac Complete all of the Jetpac snapshots. 25 Killer Instinct Gold No Time For Diplomacy Killer Instinct Gold Play the game for the first time. 20 An Adventure in Time and Space Killer Instinct Gold Visit every location in the game over time. 20 K-Lobb-erative Effort Killer Instinct Gold Play as every character over time. 20 Those Who Fight Furthest Killer Instinct Gold Complete Arcade Mode on Easy difficulty or above. 20 Brute Force Killer Instinct Gold Perform 25 Master (or above) Combos. 20 Ready to Launch Killer Instinct Gold Perform five Ultra Combos over time. 20 Expiration Date Killer Instinct Gold Perform five No Mercy or Fatality finishers over time. 20 Dojo Mojo Killer Instinct Gold Sample every single game mode. 20 Didn't Break a Sweat Killer Instinct Gold Get 25 Supreme Victories in Arcade Mode over time. 20 Streaky Breakin' Killer Instinct Gold Get a win streak of ten or more in Arcade Mode. 20 A Historic Victory Killer Instinct Gold Play as Gargos in any mode. 30 More Than Just a Meme Killer Instinct Gold Perform a C-C-C-Combo Breaker! 30 Knight Lore Opening Knight Knight Lore Play the game for the first time. 15 Melkhior's Apprentice Knight Lore Over time, add every type of ingredient into the cauldron. 15 Long in the Tooth Knight Lore Survive for 40 days. 15 Destination Mire Mare Knight Lore Break Sabreman's curse. 15 I Four'd the Lore Knight Lore Visit the four corners of the map over time. 15 Sheep's Clothing Complete a Knight Lore snapshot. 10 Lycanography Complete all of the Knight Lore snapshots. 25 Lunar Jetman Strange New Worlds Lunar Jetman Play the game for the first time. 15 No Bug-Eyed Monsters Lunar Jetman Rack up 200,000 points over time. 15 Space Cowboy Lunar Jetman Reach Level 10. 15 We Were The Invaders Lunar Jetman Defeat 500 enemies over time. 15 Unbridled Curiosity Lunar Jetman Over time, travel 250 Moon Units in the Hyperglide Moon Rover. 15 The Shoulder of Orion Complete a Lunar Jetman snapshot. 10 Over the Moon Complete all of the Lunar Jetman snapshots. 25 Space Cowboy ミサイル基地を爆弾で破壊するか、発射されたミサイルを迎撃すればLevelクリア。 レーザーによるミサイル迎撃が間に合わない場合は体当たりでもクリアとなるので、 時間制限が厳しく攻撃の激しくなる後半も残機を残しておけば難しくはない。 No Bug-Eyed Monsters ニューゲーム直後右に進むと落ちているキャノンを拾って ローバーに装着してから乗り込み、右を向けてセーブ。 攻撃ボタン押しっぱでミサイル直撃まで放置すると10000点程度になるのでロードして繰り返す。 R.C. Pro-Am Start Your Engines R.C. Pro-Am Play the game for the first time. 15 The Beaten Track R.C. Pro-Am Finish every track in the game over time. 15 A White Flag With Black Squares... R.C. Pro-Am Get 25 first place results over time. 15 Little Cars, Big Ambitions R.C. Pro-Am Complete 100 laps over time. 15 Get a Grip! R.C. Pro-Am Collect 50 upgrades over time. 15 Mechanical Sandwich Complete an R.C. Pro-Am snapshot. 10 Victory Lap Complete all of the R.C. Pro-Am snapshots. 25 R.C. Pro-Am II Can't Stop the Signal R.C. Pro-Am II Play the game for the first time. 15 Touring Car Champion R.C. Pro-Am II Finish every track in the game over time. 15 ...Or a Black Flag With White Squares? R.C. Pro-Am II Get 25 first place results over time. 15 Can I Borrow Someone's Charger? R.C. Pro-Am II Complete 100 laps over time. 15 A Force to be Reckoned With R.C. Pro-Am II Purchase 50 upgrades over time. 15 Step On the Gas! Complete an R.C. Pro-Am II snapshot. 10 Life in the Fast Lane Complete all of the R.C. Pro-Am II snapshots. 25 Sabre Wulf Sabre Rattling Sabre Wulf Play the game for the first time. 15 Breaking a Few Eggs Sabre Wulf Find each of the four amulet pieces. 15 Horticultural Icon Sabre Wulf Find every color of orchid over time. 15 Sabreman Stampede Sabre Wulf Over time, find all five Jungle Huts around the map. 15 Sequel Hook Sabre Wulf Enter the Underwurlde. 15 Stiff Upper Lip Complete a Sabre Wulf snapshot. 10 Wulf Down Complete all of the Sabre Wulf snapshots. 25 Slalom Let the Games Begin Slalom Play the game for the first time. 15 Not So Nasty Slalom Over time, finish every course in the game. 15 Falling With Style Slalom Over time, earn a total of 100 freestyle points. 15 Ahead in the Poles Slalom Over time, score 500 fast travel points. 15 How Does One Apply The Brakes? Slalom Ski for five kilometers over time. 15 Gate Review Completed a Slalom snapshot. 10 All Downhill From Here Complete all of the Slalom snapshots. 25 Snake Rattle N Roll Snakedown Cruise Snake Rattle N Roll play the game for the first time. 15 Snakes in Space Snake Rattle N Roll complete every level in the game over time. 15 Peckish for Pibbleys Snake Rattle N Roll Eat a total of 250 Nibbley Pibbleys over time. 15 Indigestion Snake Rattle N Roll Earn 100 tail extensions over time. 15 Tongue Lashing Snake Rattle N Roll Get a cumulative total of 1,000,000 points over time. 15 Sneaky Snake Complete a Snake Rattle N Roll snapshot. 10 Win Screen Vipers Complete all of the Snake Rattle N Roll snapshots. 25 Snakes in Space 最終ステージが鬼門。 ステージ自体は岩を避けながら旗を持った敵を倒すシンプルなステージだが、耐久値が高いだけでなく一定時間(ダメージを与えた際の点滅がなくなると完全にアウト)ダメージを受けなければ耐久値が全快するらしく敵に接触せず一定の距離を保ちながら敵を撃破するまで攻撃をし続けなければならない。 Solar Jetman Lonely Out in Space Solar Jetman Play the game for the first time. 15 Heart of Gold Solar Jetman Collect all pieces of the Golden Warpship over time. 15 Interstellar Trading Solar Jetman Use all three jetpods over time. 15 Newton's Revenge Solar Jetman Over time, tow 50 items back to the mothership. 15 Salvage Operation Solar Jetman Over time, score a cumulative total of 100,000. 15 Defying Gravity Complete a Solar Jetman snapshot. 10 Solar Flair Complete all of the Solar Jetman snapshots. 25 Heart of Gold 全てのパーツを収集とはあるが実際には最終ステージに進行すれば解除できるので全ての惑星をクリアする必要はない。 最短は1→7→8→13→12の5つの惑星クリアだが、8つ目の惑星以外のワープゾーンに入るのは難しく1からワープした場合機体のアップグレードがほぼできないため難易度が大きく上昇する。 少しでも手間を減らすためInterstellar Tradingなど他の実績解除と並行しつつ惑星を順番にクリアしていきワープゾーンに入りやすい8から13ワープし難易度の高い後半の惑星を飛ばすのが若干楽か。 Underwurlde A Whole New Wurlde Underwurlde Play the game for the first time. 15 Unfiended Underwurlde Over time, defeat all of the Underwurlde Guardians. 15 No Pushover Underwurlde defeat 1000 enemies over time. 15 One out of Three Ain't Bad Underwurlde Escape from the Underwurlde 15 All the Time in the Wurlde Underwurlde Explore the Underwurlde from top to bottom over time. 15 Jump To It Complete an Underwurlde snapshot. 10 Back From the Abyss Complete all of the Underwurlde snapshots. 25
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SP6 IR Resort Anthem#26(ANOTHER) (9/7~9/14 23 30まで)ID:EFOYNWAB STAGE1:☆9 beatonic nation STAGE2:☆8 Fly Above STAGE3:☆8 PROMISE FOR LIFE STAGE4:☆10 THE SAFARI 1 DJ UNYUHO 6495 2 DJ 1059M 6025 3 DJ DAV-DH 6024 4 DJ RAIN-5 5965 5 DJ KFREST 5949 6 DJ INS-K 5872 7 DJ ECHO 5859 8 DJ HASAMI 5832 9 DJ LUV! 5787 10 DJ SAIN 5739 11 DJ TORT86 5723 12 DJ MUGI 5652 13 DJ SINTEI 5627 14 DJ SUZUME 5620 15 DJ TEK 5601 16 DJ YUKI 5549 17 DJ AHOKO 5546 18 DJ TAKA 5539 19 DJ SELA 5537 20 DJ MOGMOG 5534 21 DJ KRAST 5489 22 DJ YAYOI 5469 23 DJ 39CHAN 5468 24 DJ KURO 5357 25 DJ WOTA2 5347 26 DJ DAIGO 5315 27 DJ MAIGO 5252 28 DJ T.MA 5223 29 DJ R*YUKI 5191 30 DJ NERO 5180 31 DJ 5193 5170 32 DJ GURO** 5155 33 DJ N.O 5130 34 DJ DEDEDE 5007 35 DJ M-TECH 4988 36 DJ SO-KAI 4964 37 DJ KAHO.A 4920 38 DJ SINIS 4919 39 DJ ZEI 4894 40 DJ TOSHI 4879 41 DJ IRE 4698 42 DJ 2SHION 4598 43 DJ ##SU## 4573 44 DJ MASA 4440 45 DJ AOI 4352 46 DJ MIRAI 3679
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Oracle BPEL Process Manager Oracle BPEL Process Manager開発 Tips 開発 WS-Addressingを使った非同期サービスの作成 特別な役割のFault bpelx replay, bpelx rollbackComments Tips 「一方向」プロセスを作成する 非同期処理の要 - 相関セット(Correlation Set)の設定方法 JDeveloper で ローカルのJavaDocを利用する方法 BPEL Designerの設定
https://w.atwiki.jp/vipmtg2/pages/428.html
概要 使用可能セット ヴィンテージ環境で使用可能な全てのセット 禁止・制限カード エルダー・ドラゴン・ハイランダーでの禁止カードに加え、以下のカード。 《厳然たるスフィンクス/Magister Sphinx》(1枚でライフを30点削ることが可能なため) 《Shahrazad》(ゲームが長くなりすぎる可能性があるため) 特殊ルール エルダー・ドラゴン・ハイランダー ルールについては以下を参照のこと。 http //logicwolf.sakura.ne.jp/magic/edh.html その他補足 オープンルールであり、対戦相手とジェネラルが被っても構わない。 ジェネラルはレジェンド・ルールの影響を受けない。 サイドボードは使用不可。 《三なる宝球/Trinisphere》は黒マナ・シンボルを含むが注釈文なので黒くないジェネラルでも使用可能とする。 《メムナーク/Memnarch》などのように自身の色以外のマナ・シンボルを持つカードをジェネラルに選んだ場合、そのジェネラル自身がデッキに入らなくなるため、デッキ構築ができなくなる。 反転カードは反転前の特性が「伝説のクリーチャー」であるもののみジェネラルに選べる。 2009/03/08 20 00~20 45募集 21 00開始 参加者:11人 優勝者:fooom ◆VxcpN.1tBU 準優勝者:nhk ◆RucBicuUVs ┌01 capo[adf2117a] オルゾフの御曹子、テイサ ┌┓ │┗02 Fumbler [3bc60c35] 上位の空民、エラヨウ ┌┓ |┗━03 SonicBoon[9a6524b4] 陰謀団の先手ブレイズ ┌┓ |┃ ┌04 mw[2cd70e56] |┃┏┓ |┃┃┗05 nhk[c935c976] |┗┛ | └─06 Arcum[550c3f99] ┓ ┃ ┏07 fooom[f15d1af1] 覇者シャルム ┃ ┏┛ ┃ ┃└08 伝説の左 [8cfbd45a] ┃┏┛ ┃┃└─09 kodanuki[7e4b7975] ┗┛ | ┌10 Salamander[2c6f3cab] └─┓ ┗11 Cyxk [afd8a131] 最近流行りつつあるフォーマットなので、できれば参加者はデッキ公開をお願いしたい fooom ◆VxcpN.1tBU 覇者シャルム 1 [U] Scrubland 3 [MR] Plains (4) 1 [MR] Seat of the Synod 10 [5E] Island (3) 1 [MR] Vault of Whispers 2 [U] Swamp (1) 1 [5E] City of Brass 1 [U] Underground Sea 1 [ON] Polluted Delta 1 [SHM] Reflecting Pool 1 [ALA] Arcane Sanctum 1 [PLC] Urborg, Tomb of Yawgmoth 1 [FUT] Tolaria West 1 [4E] Strip Mine 1 [TSP] Academy Ruins 1 [ON] Bloodstained Mire 1 [U] Tundra 1 [ON] Windswept Heath 1 [ON] Flooded Strand 1 [RAV] Watery Grave 1 [DIS] Hallowed Fountain 1 [GP] Godless Shrine 1 [UD] Masticore ← The ゴミ 1 [TSP] Teferi, Mage of Zhalfir 1 [CHK] Meloku the Clouded Mirror 1 [ALA] Sharuum the Hegemon ← ジェネラル 1 [ALA] Tezzeret the Seeker ← 神、だけど空気 1 [U] Mind Twist 1 [AP] Vindicate 1 [TE] Disenchant 1 [TO] Chainer's Edict 1 [R] Swords to Plowshares 1 [10E] Wrath of God 1 [UD] Powder Keg ←Theゴミその2 1 [TO] Deep Analysis 1 [DIS] Azorius Signet 1 [RAV] Dimir Signet 1 [GP] Orzhov Signet 1 [MR] Talisman of Dominance 1 [MR] Talisman of Progress 1 [U] Sol Ring 1 [4E] Land Tax 1 [TE] Scroll Rack 1 [ALA] Relic of Progenitus 1 [NE] Seal of Cleansing 1 [TSP] Mystical Teachings 1 [TSP] Trickbind 1 [PLC] Damnation 1 [MR] Thirst for Knowledge 1 [PT] Personal Tutor 1 [RAV] Remand 1 [U] Demonic Tutor 1 [DS] Darksteel Ingot 1 [CHK] Sensei's Divining Top 1 [P3] Imperial Seal 1 [6E] Enlightened Tutor 1 [VI] Vampiric Tutor 1 [IN] Fact or Fiction 1 [MM] Misdirection 1 [LG] Mana Drain 1 [VI] Impulse 1 [AL] Force of Will 1 [EX] Forbid 1 [6E] Mystical Tutor 1 [MI] Dissipate 1 [LRW] Cryptic Command 1 [TE] Counterspell ←一回も引いてない 1 [FD] Condescend 1 [TE] Capsize 1 [IA] Brainstorm 1 [MR] Goblin Charbelcher 1 [8E] Merchant Scroll 1 [FD] Engineered Explosives 1 [U] Nevinyrral's Disk 1 [CHK] Hinder 1 [UL] Tinker 1 [6E] Recall 1 [LRW] Ponder 1 [TE] Mana Severance 1 [TSP] Ancestral Vision 1 [MI] Sky Diamond 1 [TSP] Careful Consideration 1 [FUT] Pact of Negation 1 [RAV] Clutch of the Undercity 1 [IN] Absorb 1 [10E] Condemn 1 [ON] Future Sight 1 [R] Mana Vault 大して工夫も無いマナベルチャー。 ドローカード全く引かなかったわりには、脅威に対しての対策が毎回手札にあったり、 ダイス全勝だったり、運だけで勝ちました。 大本命だと思ってたズアーに勝てたのはホントまぐれもいいところ。 ワンチャンスで勝てるってのは強かった。色々カードの選択ミスってるのは仕様w プレイングgdgdですみませんでしたorz Fumbler ◆sO2qgL6biE エラヨウティンカー 1 [AQ] Mishra's Workshop 1 [US] Tolarian Academy 1 [AQ] Strip Mine (1) 23 [CS] Snow-Covered Island 1 [DS] Darksteel Citadel 1 [MR] Seat of the Synod 1 [TE] Wasteland 1 [DK] Maze of Ith 1 [FD] Trinket Mage 1 [SOK] Erayo, Soratami Ascendant ジェネラル 1 [DS] Memnarch 1 [LRW] Sower of Temptation 1 [RAV] Drift of Phantasms 1 [CFX] Inkwell Leviathan 1 [MOR] Vendilion Clique 1 [9E] Temporal Adept 1 [BOK] Ninja of the Deep Hours 1 [BOK] Kira, Great Glass-Spinner 1 [VI] Phyrexian Walker 1 [CHK] Jushi Apprentice 1 [UL] Tinker 1 [A] Sol Ring 1 [5E] Mana Vault 1 [IA] Brainstorm 1 [LRW] Ponder 1 [HPB] Mana Crypt 1 [MI] Mystical Tutor 1 [UL] Memory Jar 1 [TE] Lotus Petal 1 [MM] Gush 1 [DS] Skullclamp 1 [SOK] Pithing Needle 1 [IA] Urza's Bauble 1 [RAV] Remand 1 [NE] Daze 1 [7E] Arcane Laboratory 1 [CS] Mishra's Bauble 1 [IA] Jeweled Amulet 1 [CHK] Orochi Hatchery 1 [ALA] Sigil of Distinction 1 [MR] AEther Spellbomb 1 [CHK] Sensei's Divining Top 1 [MR] Isochron Scepter 1 [TE] Whispers of the Muse 1 [MOR] Declaration of Naught 1 [P2] Sleight of Hand 1 [ALA] Relic of Progenitus 1 [CHK] Hinder 1 [TE] Capsize 1 [AL] Force of Will 1 [IA] Portent 1 [MR] Dream's Grip 1 [A] Control Magic 1 [ALA] Quietus Spike 1 [IN] Opt 1 [10E] Peek 1 [RAV] Muddle the Mixture 1 [6E] Boomerang 1 [MR] Fabricate 1 [RAV] Dizzy Spell 1 [A] Counterspell 1 [SH] Mind Games 1 [8E] Mana Leak 1 [LG] Mana Drain 1 [PT] Personal Tutor 1 [MR] Proteus Staff 1 [FD] Condescend 1 [IA] Mystic Remora 1 [DS] Echoing Truth 1 [R] Hurkyl's Recall 1 [7E] Force Spike 1 [US] Back to Basics 1 [FD] Vedalken Shackles 1 [MR] Oblivion Stone 1 [FD] Serum Visions 1 [IN] Tsabo's Web 1 [LRW] Cryptic Command 1 [TSP] Lotus Bloom ズアーやらの4マナ以上のジェネラルやコンボデッキを超警戒したらこういう選択に。色々抜けたり入ったり。 エラヨウが反転できなくても戦えるような構成にしようとがんばったけど、結局《修繕》やら《等時の王錫》に頼ってる部分があるな… 自殺クリーチャーの入ったデッキとばかり当たったから、コントロール奪取はうまく効かなかった。 除去耐性の高いリバイアサンも、布告一発で死亡… けっこう事故ったんで、島はいくらあっても困るもんじゃないと思うようになりました。 青単コントロール? のくせに長期戦に弱いw SonicBoon ◆1913oTswvI 黒単コントロール 1 [SH] Volrath's Stronghold 1 [AL] Lake of the Dead 1 [4E] Strip Mine 1 [TE] Wasteland 1 [US] Phyrexian Tower 1 [PLC] Urborg, Tomb of Yawgmoth 1 [UL] Spawning Pool 1 [CHK] Shizo, Death's Storehouse 1 [DK] Maze of Ith 30 [MM] Swamp (1) 1 [TE] Dauthi Mindripper 1 [9E] Mindslicer 1 [P3] Corrupt Court Official 1 [ON] Headhunter 1 [FE] Mindstab Thrull (1) 1 [VI] Crypt Rats 1 [TO] Ichorid 1 [FUT] Augur of Skulls 1 [P3] Wei Night Raiders 1 [MM] Thrashing Wumpus 1 [ON] Undead Gladiator 1 [CS] Haakon, Stromgald Scourge 1 [A] Black Knight 1 [CS] Stromgald Crusader 1 [US] Order of Yawgmoth 1 [OD] Braids, Cabal Minion ←ジェネラル 1 [TSB] Faceless Butcher 1 [UD] Ravenous Rats 1 [IA] Ashen Ghoul 1 [AL] Krovikan Horror 1 [LRW] Shriekmaw 1 [UL] Bone Shredder 1 [A] Nether Shadow 1 [8E] Phyrexian Plaguelord 1 [AP] Phyrexian Rager 1 [9E] Hypnotic Specter 1 [CHK] Nezumi Shortfang 1 [IA] Abyssal Specter 1 [US] Yawgmoth's Will 1 [TO] Cabal Ritual 1 [FD] Night's Whisper 1 [ON] Oversold Cemetery 1 [US] Contamination 1 [MOR] Bitterblossom 1 [A] Dark Ritual 1 [UD] Rapid Decay 1 [IN] Cremate 1 [BOK] Umezawa's Jitte 1 [LRW] Thoughtseize 1 [IA] Necropotence 1 [FE] Hymn to Tourach (4) 1 [EX] Oath of Ghouls 1 [US] Duress 1 [VI] Vampiric Tutor 1 [A] Demonic Tutor 1 [P3] Imperial Seal 1 [OD] Buried Alive 1 [AP] Phyrexian Arena 1 [6E] Stupor 1 [US] Persecute 1 [PLC] Damnation 1 [TO] Mutilate 1 [MI] Drain Life 1 [MR] Consume Spirit 1 [BOK] Hero's Demise 1 [U] Nevinyrral's Disk 1 [TSP] Sudden Death 1 [ST] Grim Tutor 1 [A] Mind Twist 1 [TO] Chainer's Edict 1 [BD] Diabolic Edict ライフ多い→コントロールデッキが強い→じゃあコントロールに強いデッキにしよう俺頭良すぎわろた で、その結果こんなデッキになったわけだけど コンボデッキがいるなんて聞いてないよ父ちゃん
https://w.atwiki.jp/ringnote/pages/51.html
☆大会のお知らせ☆ 毎週土曜日22:30頃から「おんJポケモンORAS杯」という大会をやってます シングル6→3のフラットルール 初心者、上級者、ネタパ、旅パ等々大歓迎 景品もあるので気軽に参加しちくり~ 大会終了後にはマルチバトルなどの交流も行われます マルチのみの参加も受け付けております、マルチバトルはシングルトーナメントが終わり次第行いますので大体0:00頃の開始予定です 大会スレは↓(※参加希望者は当日22時20分までに下記スレで参加申し込みすること) http //kohada.open2ch.net/test/read.cgi/liveuranus/1449317055/l50 避難所 http //www2.x-feeder.info/onnJ_pokemon/ おんJ民のポケモンブログアンテナ&ブログ一覧 http //onjpn.web.fc2.com/onjpokemonblogantena.html ポケモン部スレ一覧 http //onjpn.web.fc2.com/skip.html 配布ポケモン管理表(誰でも利用可。配布が終了したら消すこと) https //docs.google.com/spreadsheets/d/1Tp2LXP135sZZJl-UHfcvYda3I2hKqnnaVI8-z4viesY/edit#gid=0 コテハン一覧 http //onjpn.web.fc2.com/kote.html 現在106人 おんJポケモンORAS杯参加人数推移 http //imgur.com/iYJWc0V.jpg おんJポケモンORAS杯通算戦績表 http //shinyskiddo.blog.fc2.com/blog-entry-9.html このスレはいい歳してポケモンばっかやってる人の巣窟 働けゴルァ
https://w.atwiki.jp/easttotsukaparty/pages/10.html
ChunkTransactionBeanの場合 DBの入出力を行う処理のテンプレート sources ┣jp.terasoluna.batch.tutorial.uc0001 ┃┣JB0001JobContext.java・・・ビジネスロジック、ジョブ前処理・ジョブ後処理で共有されるクラス。 ┃┣JB0001Data.java・・・ジョブ前処理クラスで実行するSQLのDTO ┃ ┃ ┃ ┣jp.terasoluna.batch.tutorial.uc0001.jb0001 ┃┣DBJobPreLogic.java・・・ジョブ前処理クラス。 ┃┣DBBLogic.java・・・ビジネスロジック。 ┃┣DBJobPostLogic.java・・・ジョブ後処理クラス。 ┃┣ZandakaData.java・・・ビジネスロジックで実行するSQLのDTO ┃┣ZandakaRirekiData.java・・・ジョブ後処理で実行するSQLのDTO ┃ batchapps ┣tutorial ┃┣UC0001 ┃ ┣UC0001_sqlMap.xml・・・SQLを定義する。 ┃ ┣UC0001_sqlMapConfig.xml・・・sqlMap.xmlの指定。 ┃ ┣JB0001.xml・・・ トランザクションモデル別Bean定義の指定。 ┃ SqlMapConfig.xmlを定義 ┣application-messages.properties・・・エラーメッセージなどメッセージを定義する。 noTransactionBeanの場合 ファイル入出力を行う処理のテンプレート ※ジョブ前処理はFWで準備されているCSVファイルのアクセス用Beanを用いる。 sources ┣jp.terasoluna.batch.tutorial.uc0001 ┃┣JB0002JobContext.java・・・ビジネスロジック、ジョブ前処理・ジョブ後処理で共有されるクラス。 ┃┣JB0002Data.java・・・入出力ファイルのファイルレイアウトを定義 ┃┣RirekiFileData.java・・・出力ファイルのファイルレイアウトを定義 ┃ ┃ ┣jp.terasoluna.batch.tutorial.uc0001.jb0002 ┃┣FileBLogic.java・・・ビジネスロジック。 ┃┣FileJobPostLogic.java・・・ジョブ後処理 ┃ batchapps ┣tutorial ┃┣UC0001 ┃ ┣UC0001_sqlMap.xml・・・SQLを定義する。 ┃ ┣UC0001_sqlMapConfig.xml・・・sqlMap.xmlの指定。 ┃ ┣JB0002.xml・・・ トランザクションモデル別Bean定義の指定。 ┃ SqlMapConfig.xmlを定義 ┣application-messages.properties・・・エラーメッセージなどメッセージを定義する。
https://w.atwiki.jp/utscagsam/pages/19.html
UTSC Toshihiro INOUE In this workshop, you will participate in the roll-playing game which simulates the COP negotiation for climate change issues. COP is known as the conference of the parties to the United Nations Framework Convention on Climate Change. Toshihiro Inoue is one of the coordinators for this workshop. He is a PhD student and his research focuses on the relationship of the penetration of the renewable energy especially of wind energy, the sustainable energy society and climate change. He also belongs to AGS-UTSC which organizes this workshop. The objective of this project is to develop our future vision for climate change issues by experiencing a roll-playing-game which conceived from the outcome of AGS-UTSC (the University of Tokyo Student Community) activities. AGS-UTSC was established in May 2000 in order to contribute to AGS’s activities as students. UTSC has willingly developed their activities under their objectives relating to the sustainability. Actually, UTSC has some working groups which working on some specific topics related to sustainability. CCWG (Climate Change Working Group), one of UTSC working groups, will take the initiative in organizing this project with their observer experiences for the COP. Some members of WSC-SD (Word Student Community for Sustainable Development) are also the members of AGS as the university of Tokyo, Chalmers university of technology and Massachusetts Institute of Technology. And some of these students help us to organize this project. Through this network of community and our activities, we constructed the very powerful and meaty simulation game for this workshop. Since the interdisciplinary collaborations and international participants become wider recognized as fundamental and essential points to approach the sustainability these days, we believe this project will be a great opportunity for participants to share opinions with the people who have various backgrounds. CCWG Mai MURAYAMA Although Climate Change was disregarded in spite of the scientists alerts, it is now one of the big issues of international negotiations. Nevertheless international negotiation on climate change still have hard going. From the adoption of the Kyoto Protocol which took very hard work in 1997, to coming into force of the Kyoto Protocol in 2005, they have taken conferences time and time again. And it still has many agendas remaining. This workshop simulates the Climate Change negotiation, and aims to understand involved interests caused by the country’s diversity and uncertainties caused by the difficulty of revealing Climate Change. In our workshop project, we will take these different interests of countries and the uncertainties as factors to understand the complexity of Climate Change issues. To Analyze the system of Climate Change issues, we simplified the negotiation agenda and incorporated these factors on this game. The game is played by as roll-playing, so the participants will experience the difficulty of the negotiation. We would like you to pay attention to not only the result but also the process of decision After having this kind of experience, we can discuss about the difference between the situation in our game and the actuality. We hope that more discussion will be done by the participants on the back of the negotiation game. And also we hope you to consider the Climate Change issues with diversity through this workshop. This project is the results of CCWG (Climate Change Working Group) activities based on the experience of several members from CCWG who participated in COP last three years. Mai MURAYAMA, one of the two representatives of CCWG, and Yumiko WATANABE, an ex-representative, lead this work. They will also explain this workshop at the poster session.
https://w.atwiki.jp/sp6dan/pages/93.html
SP6 IR Resort Anthem#21(HYPER) (8/4~8/10 23 30まで)ID:KGVMZZZE STAGE1:☆9 Rise n Beauty STAGE2:☆9 DAWN -THE NEXT ENDEAVOUR- STAGE3:☆8 Presto STAGE4:☆10 mosaic 1位 MINTIA 6132 2位 1059M 5702 3位 INS-K 5601 4位 PUUTAN 5311 5位 39CHAN 5292 6位 KFREST 5291 7位 DAI5RO 5282 8位 ANAN 5243 9位 DAV-DH 5223 10位 HASAMI 5214 11位 TEK 5198 12位 TORT86 5189 13位 WOTA2 5177 14位 MO 5156 15位 MAIGO 5144 16位 AHOKO 5133 17位 ECHO 5125 18位 GURO** 5081 19位 CERO 5070 20位 LUV! 5069 21位 KOALA 5032 22位 MOGMOG 4987 23位 YOU 4930 24位 YUKI 4898 25位 E-WAVE 4868 26位 KURO 4843 27位 SINTEI 4830 28位 ARD 4762 29位 MUGI 4724 30位 T.MA 4720 31位 TOSHI 4684 32位 KILIEL 4681 33位 NOAH 4671 34位 REXX 4664 35位 DAIGO 4635 36位 TAKA 4601 37位 ##SU## 4579 38位 R*YUKI 4550 39位 UK 4494 40位 DAGGER 4458 41位 KAHO.A 4358 42位 AOI 4327 43位 MIRAI 3916 44位 DRAST 3841 45位 MARTS 3636
https://w.atwiki.jp/pipopipo777/pages/168.html
http //www.haaretz.com/hasen/spages/1072228.html Last update - 18 01 19/03/2009 ANALYSIS / Can Israel dismiss its own troops stories from Gaza? By Amos Harel, Haaretz Correspondent Tags Civilians, Gaza, Israel News The statements of the Israel Defense Forces soldiers from the Yitzhak Rabin preparatory course provide the first, uncensored look at what occurred in some of the combat units in Operation Cast Lead. It seems that what soldiers have to say is actually the way things happened in the field, most of the time. And as usual, reality is completely different from the gentler version provided by the military commanders to the public and media during the operation and after. The soldiers are not lying, for the simple reason that they have no reason to. If you read the transcript that will appear in Haaretz Friday, you will not find any judgment or boasting. This is what the soldiers, from their point of view, saw in Gaza. There is a continuity of testimony from different sectors that reflects a disturbing and depressing picture. The IDF will do everyone, and most of all itself, a big favor if it takes these soldiers and allegations seriously and investigates itself in depth. When statements came only from Palestinian witnesses or "the hostile press," it was possible to dismiss them as propaganda that served the enemy. But what can be done when the soldiers themselves tell the story? It s possible that somewhere in the stories there were a few mistakes or exaggerations, because a squad or platoon leader does not always see the entire picture. But this is evidence, first hand, of what most Israelis would prefer to repress. This is how the army carried out its war against armed terrorists, with a civilian population of a million and a half people stuck in the middle. 機械翻訳 イツハク・ラビン予科からのイスラエルのDefense Forces軍人の声明は1(OperationキャストLeadにいくつかの戦闘部隊で起こったことへの無検閲の一見)番目を提供します。 軍人が言わなければならないことが、実際にいろいろなことがその分野で起こった方法であるように思えます、たいてい。 そして、いつものように、現実は操作の間に軍事の指揮官によって後に公衆とメディアに提供されたより優しいバージョンと完全に異なっています。 軍人は彼らが理由を全く持っていない簡単な理由で横たわっていません。 金曜日にHaaretzに現れる転写を読むと、あなたはどんな判断や自慢も見つけないでしょう。 これは、軍人がガザで彼らの観点から見たものです。 異なったセクターからの不穏で陰うつな絵を反映する証言の連続があります。 IDFが皆、および特にそれ自体をして、大きい好意は、それであれば真剣にこれらの軍人と主張を受け止めて、それ自体を徹底的に調査します。 声明が単にパレスチナの目撃者か「敵対的なプレス」から来たとき、敵に役立ったプロパガンダとして彼らを棄却するのは、可能でした。 しかし、軍人自身が話をするとき、何ができますか? いくつかの誤りか誇張がそこの話のどこかにあったのは、可能です、分隊か小隊長がいつも全体像を見るというわけではないので。 しかし、これは直接ほとんどのイスラエル人が鎮圧するのを好むだろうことに関する証拠です。 これは軍隊がどう武装テロリストとの戦争を行ったかということです、100万.5人の人の一般市民が中央で張り付けられている状態で。 In response to a question from Haaretz Wednesday, Danny Zamir, the head of the preparatory course, said he had decided to publish the discussion in the newsletter only after speaking with and writing to senior IDF officers a number of times. Zamir was told by General Staff officers that the operational inquiries into the fighting in Gaza, including the ethical inquiry, were still far from completion. The officers also said they had not encountered evidence of incidents of the type the soldiers described. If the IDF really never heard about these incidents, the reasonable assumption is that it did not want to know. The soldiers describe the reality in combat units, from the level of company commander down. In the debriefings, the participants usually include company commanders up. It seems that except for isolated incidents, the rule is "you don t ask, we won t tell." The ones who finally let the dark secrets out were the soldiers in the combat units themselves. Somewhere along the way their moral warning lights went off. In the coming days, in an effort to rebuff the claims, we will certainly hear about those who "pulled one over" on Zamir. In 1990, as a company commander in the reserves, Zamir was tried and sentenced to prison for refusing to guard a ceremony where right-wingers brought Torah scrolls to Joseph s Tomb in Nablus. But even though Zamir does not hide his political opinions, a reading of the transcript shows he acts out of a deep concern for the spirit of the IDF. The IDF s ethical problems did not start in 2009. Such discussions also followed the Six-Day War. But a reserve officer who looked at the transcript Wednesday said "This is not the IDF we knew." 質問に答えて、水曜日のHaaretzから、ダニー・ザミール(予科のヘッド)は、彼が、先任のIDF役員に回数と話して、書いた後にだけニュースレターにおける議論を発行すると決めたと言いました。 ザミールは倫理的な一考察を含むガザの戦いへの操作上の問い合せが完成からまだ遠いと一般Staff役員によって言われました。 また、役員は、彼らが軍人が説明したタイプの事件に関する証拠に遭遇していなかったと言いました。 IDFがこれらの事件について決して聞かなかったなら、妥当な想定は、知りたがっていなかったということです。 軍人は戦闘部隊で現実について説明して、会社指揮官のレベルから、ダウンしてください。 「反-状況説明」では、通常、関係者は上に会社指揮官を入れます。 孤立した事件を除いて、規則が「あなたは尋ねないで、私たちは言うつもりではありません。」であるように思えます。 最終的に暗い秘密を漏らした人は、戦闘部隊自体の軍人でした。 道に沿ったどこかでは、それらの道徳的な警告灯が発射されました。 確かに、将来、クレームをはねつけるための取り組みでは、私たちはザミールの「1つを引いて、終わっています」だった人について聞くつもりです。 1990年に、ザミールは、右翼がナブルスのヨセフ墓にユダヤ教の聖書の巻物を持って来た式典を警備するのを拒否するために蓄えにおける会社指揮官として、刑務所に裁かれて、判決を下されました。 しかし、ザミールは彼の政見を隠しませんが、転写の読みは、彼がIDFの精神に関する深い心配から行動するのを示しています。 IDFの倫理的問題は2009年に始まりませんでした。 また、そのような議論は六日戦争に続きました。 しかし、水曜日に転写を見た予備役将校は、以下を言いました。 「これは私たちが知っていたIDFではありません。」 The descriptions show that Israel s view of the enemy is becoming more extreme. The deterioration has been continuous - from the first Lebanon war to the second, from the first intifada to the second, from Operation Defensive Shield to Operation Cast Lead. 記述は、イスラエルの敵の視点が、より極端になっているのを示しています。 劣化は最初のレバノン戦争から2番目まで連続しています、最初のインティファダから2番目まで、守りの壁作戦からOperationキャストLeadまで。 イスラエル紙ハアレツの Week end 特集
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